![]() In sorcerer you have to go back in time and interact with your younger self to give him a code, I’m wondering if there’s a way to do something similar using the dates of all the missions and maps (they all seem to be emphasizing that their date is important in the loading screens).Īlso, has anyone noticed that the arcade game is the only thing in the safehouse that has a yellow prompt, the computer and characters all have white prompts to interact but the arcade game says “play” in yellow and the instructions for each game all have a yellow highlighted section, just like the clues for the gate code. ![]() There is a part in spell breaker where a dragon statue comes to life and turns back into a statue, there are cubes for each of the elements, I can’t remember what else Off the top of my head but there were several things I screenshotted because it was very close to some of the scenarios in zombies. If nothing else it maybe is just showing where some of The inspiration for Zombies maps has come from. I started on spell breaker, and I really feel like there may be something there. I have also completed the “sorcerer” game Using a walkthrough (they’re all real games). I’ve also accessed the other safehouse computer but with no luck signing in. I’ve noticed the login info that is showing when you first sit down shows 8 characters (8asterisks) if that means anything. My first thought was that Wardial was simply an Easter-egg itself like Ttone that unless you could use a tape recorder to record the tones it is absolutely useless, but for old-school hackers/gamers like me, it brings back lots of great memories.īut what made me change my mind on Wardial, is that at first I didn't think there would be a way to actually connect to a BBS or remote system with it, but then I've noticed that if you move all the way to the right past START/STOP by pressing the right arrow, you get to the Detected Carriers list and can navigate UP/DOWN then ENTER to connect, so if there's any phone numbers working, it is possible to connect.Īnd secondly, when you enter the command MAIL and read the sysop's first Email sent to Mason, that really convinced me that there was other systems out there we could reach with our MODEM tools. ![]() To call in Russia it would need to dial +7, but then again, that's in real life. In the Moscow map there's a bunch of Wanted posters with the phone number:ģ4 (worth the try I guess since its an actual a valid phone number within the game)Īlready tried, but IMO if any phone number works, my guess is that it would be in North America since Wardial uses +1 for country code. Other Activision phone numbers from the 80's that I know of: I guess that if someone want's to go that way, it would probably be worth a try using the real Sunnyvale area code in the 80's (408) instead of the fake (311)Īnd by the way here's some original Activision's phone number back in the 1980's: (funny fact, I spotted a mistake they made: the results aren't in order as they should) List from detected carriers in War Games: I scanned 31 up to 0880 without any positive results. Then we don't see witch one in the list he selects to actually connects to NORAD, but I assumed it was the third number: (311) 437-8739. The 2 first numbers started by 399, 1st was a bank and 2nd was some airline or travel agency for booking flights. Very useful when you wanted to exchange games on different BBS located far or in other countries even over sea, without any trace on Dad's phone bill :)īut to get to the point, I, also thought about trying the detected carriers list from the movie, but none of them works. I've always suspected that it was actually because of that.Īs for TTone, it has a Bluebox tone generator, we would use those to make long distance calls for free. And although the term 'warez' supposedly comes from 'soft ware'. Then lots of hacking, phone phreaking utilities started to appear with the 'war' prefix. etc.Īfter that movie they became very popular, I even remember one actually named War Game Dialer (for the Commodore 64). But those kind of programs already existed before the movie, they were called: Modem scanners, serial dialers, demon dialer. Yes in the movie War Games (1983), David is using a wardialing program to call every numbers in Sunnyvale to find a Protovision terminal's phone number. Rlogin dreamlandCTRL + C will bypass the password (need external keyboard)Then "cd /" when you login to dreamland.
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